Hi, I am João!

Game developer and programmer - in that order.
Game Jam nut who loves to experiment with new ideas.
Industry enthusiast, previously organizing the monthly Game Dev meetings in Lisbon.

Senior Gameplay Programmer at Massive Entertainment - A Ubisoft Studio,
working on Star Wars Outlaws, the first-ever open world Star Wars™ game.

Star Wars Outlaws

In a galaxy far, far away

Avatar: Frontiers of Pandora

A journey across the Western Frontier


Brain Training in VR

Catalyst Black

The next generation in mobile gaming

Eat or be eaten


Dimension hopping and layer shifting


A playable prose

Memories From Folkets Park

A cozy little game

Mine Games

An explosive MR running game


A beautiful immersive story about Carl

My Friend Richie

Boycott Nepo Industries

Elon Musk Battle Royale

An overengineered slideshow


The ultimate tool to improve teamworking


Welcome aboard
Eternity Space Craft


Interactive storytelling

Of The
Old Normal

All we lost in the pandemic

Agile Scrum Simulator

A terrifying experience


A very short experience

The Horse Whisperer Was A Unicorn

Destination: Death

Prey or predator?


Purify the apostate

Head Of Saint Philip

Find the right body and true love

Keep It "Alive"

Save Pearl Jam from disaster

The Rhythm Of The Night

A live coding experience

Mini Militia

Mobile 2D Arena Shooter Action

Legend Of The Swift Crouching Warrior

The Trade


Love Thy Neighbour

Be kind

Cape Of Awesome Riffs

A PvP Rythm Game

Zombie Runner

Eyetracking gameplay

Where The F* Is Jones?!

Silent local co-op

O Quarto Amarelo

A journey into madness

Paladins Of Arcana

Six programmers walk into a game jam